Hello, Lil noob here :o
I modeled and textured and wolf-like monster for an video I’m making with my lil sister. But the rig is acting realy strange. I’m used to rig and I have never seen something like this.
Every bone control almost every vertex in the body (even if it has no weight map and another bone has) The mesh is then impossible to animate. What could be the problem? PLS take a look at my model .blend
Here is a screenshot and the model… Thanks
Monster_rigging.blend (956 KB)