I was trying to model a similar thing (worm with teeth) and for some reason, the teeth aren’t in sync with the rig when moved.
I’ve tried to fix the problem but with no luck, so I created a new file and everything worked fine(?!)
it took me quite a few tries to replicate the situation again as I am not sure what I was doing wrong…
to the point
Could anyone help me to fix this rig and make the teeth move with the top bone, just so I can understand what I was going wrong and how to fix it if the same situation occurs again. Thanks, guys will be really appreciated.
and the .blend file rig_issue.blend (680.7 KB)