I am curently working on assets for a game I plan on making, the main character is a fox.
So I started making the basic mesh and then went over the whole thing with sculpting brushes. As I was sculpting I knew the mesh would be very messy in wireframe and that made me wonder if sculpting with it is a bad idea incase it makes problems with rigging. Do you think I should re make it without sculpting and just use edit mode or should I be fine with sculpting and just carry on? Thanks in advance!