I’m new on blender and have a question related with rigging,
I try to rig between object and bone,
Only the bone can move but the mesh is not following it,
I’m using blender 2.8,
I 've used “Parent” with Ctrl+P, Armature Deform with Automatic weight,
In object mode I select the character (cube) and then the bone, then Ctrl +P…
What’s missing here ?