So I have a floor that is going up and down pretty quick like during an earthquake and I have some cubes falling from the sky. Sometimes the cubes will fail to collide with the floor (which bounces them up on every hit) and go through it to an eternal abyss.
I’m guessing it’s because the floor is going up and down very fast and one frame it’s below a cube and on the next already above it.
How can this be overcome and keep the cubes “above” the floor?