Hello, I’ve used rigify in the past but I’m having problems with my current setup.
If I add the meta-rig and click “generate”, of course everything works fine, but if I match the bones to my mesh —a very plain human mesh— when I click “generate” the elbow pole appears in the front and the arm and so, in IK mode, makes the arm bend the wrong way.
Even if I exaggerate a bit the bend at the elbow still the pole comes out backwards:
How does rigify know which way the pole should go? Is there some magic regarding the placement of the shoulder, etc…???
Thanks for your help,