I’m trying to rig a character using the rigify addon as a start.
So far everything is looking fine, except for the fingers…
There is a controller to bend the fingers (using scale), the only problem is that the fingers bend, but the last phalanx is like twisted.
I 've thought that was probably a bone ‘roll’ issue so I switched to edit mode for the bones, I edited the bone rolls several times without being able to fix the issue.
I’ve attached some pictures to show you the problem and my blend file.
Hope someone will be willing to help me with this.
test_rigify3_navet.blend (4.45 MB)