I finished this project a few days ago and I felt like sharing it here. I hope you’ll like it. There’s a lot of stuff that I’d change if I’d be to make the model again, but for now, I’m just happy to be down with it. Hahah. Of course, I appreciate any feedback you can give me.
Blockout, base modeling, UVs, and retopo is done in Blender, sculpted in Zbrush, textured in Substance Painter, and rendered in Marmoset Toolbag 4.0.
You can see more renders, breakdowns, and even a turntable animation over on my ArtStation post.
I featured you on BlenderNation, have a great weekend!
Thank you! Happy new year Bart!
Excellent marriage of fantasy and realism - really nice work!