I did not model this ritual mask I downloaded the photoscan blend file from this fantastic archive of CC0 scanned museum artifacts at CC0 - A 3D model collection by Thomas Flynn (@nebulousflynn) - Sketchfab
All i did was load the texture fed it to the bump map and gave it some SSS and set it up for a render and then did some post processing on it.
In the end i think i should not have sent the texture to the roughness input or i should have tweaked the settings as its come out a bit too waxy and plastic like.
Critique welcome. It’s fun just to try and get the most realistic or artistic render of these photo scans.