An arm of the river divides into smaller arms and ripples the flow of water.
The scene include 3 simple terrains (2 core, 1 background), modeled in Gaea and texurized and populated in Blender (Render Cycles).
The scene was populated with 9 eco-systems (by ParticleSystems).
Very nice. Your Gaea terrains look fantastic. I’ve never managed to get it to look this nice. Would you mind sharing your recipes / workflow, providing of course, only if you have the time.
Hi Paul,
well … i’m not very familiar with english, so i don’t do tuts … but if you want to get familiar with Gaea, go to the site (https://quadspinner.com/) and youtube and you will find a lot of material .