Hi there,
I have a project where I need rivers to be overlaid on a landscape and follow it’s contours.
I know I could just have them as a part of the texture as so…
but I actually need the rivers as a separate object ( as this will be interactive and the rivers need to be able to be turned off and on, on many textures that will be on the landscape)
So when I import the rivers as SVG’s, they come in as so…
but are curves that look like this close up…
so when I convert this to mesh it gives me triangles all over the place and wont help when I need to Shrinkwrap it to the landscape, so is there any time saving way to speed this up or do I have to manually recreate all the rivers like I have done here for one…
Hopefully that makes sense and i look forward to your replies…