Road with a seamless image but it's tiling

Hi there, I’ve been racking my brains and trying to find an answer but still with no luck. I downloaded a seamless road texture off texture.com. I applied the texture to a plane, rotated it and when it came to applying an array, the seamless goes out the window.

Any help would be grateful!

Thanks

Stuart

It’s not a seamless texture. Look at the yellow line on the right of the texture. It cuts off, and doesn’t repeat on the other side.

I’m such an idiot! haha. Thanks so much for that :slight_smile:

Like @Magnavis said it’s not seamless…but even if it was you would still get obvious tiling just because the fixed areas of the texture will repeat over distance…not bad in a close view but the more you see of the road the more obvious it gets…

There is this older tutorial from Blender Guru that will help you out…

BUT…you have a road with a grass verge…in this one case I would go back and get a road texture only. Poliigon has them under Urban > Roads and also 2 under Free…
and also Textures.com has a BUNCH in PBR >Roads…

Then what I have done at times is to take the road and add several loop-cuts breaking it into several different sections …and separate buy selection and rotate a couple 180.
You can also create a blend Mask in Texture paint to get rid of any graring seams…
If you get a plane asphalt with out the stripes, you can add them in with a mesh and shrink map to the road surface…you can also use the mask with a mix rgb and just add the color to the road surface ( Yellow/White ).
Something like this ( texture was from Textures.com I believe…)