Robot

Hello,

I’m working on my first serious model for Blender after taking many tutorials and learning the basics.

So far its going pretty good and heres what it looks like at the moment:

http://www.rctd.ft6.com/uploads/Droid1.PNG

Can someone tell me how to split a mesh, duplicate it, join it, and make it so any changes I make on one side occur on the other side. I’m having a lot of trouble making the antenaes exactly the same. (hence there reason there is only one) I remember seeing this in a tutorial, but I can’t remember how to do it or where the tutorial is.

I’d also like some suggestions on how I can make this model look better. I’m hoping suggestions and advice will help me improve a bit, and help me learn more about Blender’s functions.

  1. select your mesh

  2. edit mode

  3. select vertex of one of two ideal parts

  4. press x and delete vertex
    Following points are useful after you’ve worked on one half of the mesh

  5. enter editmode and press A to select all vertex

  6. remaining in editmode, press shift D, then M. You will choose mirror X global (i.e.)

  7. drag on x axis and zoom in, until vertexes on the ideal middle of your complete mesh are well overpositioned

  8. use “rem doubles”

  9. exit editmode (probably you’ll have to recalculate normals (CTRL N))

Good luck (hope my English was not too bad)

looking really good for youre first serious model!!! very impressed. another tip for the mirrored side.

do these steps as piovasco said:

  1. select your mesh
  2. edit mode
  3. select vertex of one of two ideal parts
  4. press x and delete vertex

but then in object mode duplicate the side using ALT+D. then mirror this side using CTRL+M. u’ll have to mirror a few times to find the correct axis. this way if you edit the one mesh the other will be edited realtime as well. when finished modelling tho you’ll have to join them and remove doubles.

Thanks thanks artz0r!!!
This is very useful for me! I knew the “clone” shortkey, but I never tought to use it for this purposes! :frowning: :frowning:
Cheers
Piovasco

Ok I did what you guys said but now the head of the robot has a big ugly line going through the middle of it.

I joined the meshes but it said 0 doubles were removed, so I know I did something wrong… nothing happened when I recalculated the normals either.

Nevermind, I figured it out.

Alright, I got the basic shape of the model done. I still need to figure out what to do with its hands. I’m also going to be adding more details around that head and main body as well.

http://www.rctd.ft6.com/uploads/droidbot%204.PNG

Just want some suggestions on what I can change, or make better.

Also, for when I actually start adding materials and textures, How do I make glowing effects? I plan on making the red area on the head glow, like its actually turned on. Same goes for the screen. But I have no idea how to do that.

Any tutorials?

for the glow you would use the sequence editor there is a tutorial somewhere i dont now where but it would be under sequence editor

It is a nice model. It needs realistic materials. Maybe add some textures to the body. Here are some that may help you :D:

Attachments