Roboto - GameReady Character


Unreal Engine Render

Cycles render



Created this in Blender, textured in Substance Painter, and rendered in Unreal Engine. It’s a game-ready asset I made to practice the hard-surface game-ready process and improve my skills.

https://www.artstation.com/artwork/XgrwQR

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I featured you on BlenderNation, have a great weekend!