Hello guys, I tought i could post this here too. Here is a little project I made in Blender
with a swiss inspired forest environment, mixed with some Stalenhag vibes.
Hello, thanks!
So yeah i just use the new volume principle shader, which helps a bit.
Then nothing special, playing a bit with the anisotropy to have the desired effect. And render it big enough i would say, in this case 4k, 500 samples.
Mostly that’s it. The image is then quite fine tuned in photoshop giving some more color and contrast
Excellently given atmosphere! It almost makes you feel the chill and moisture in the air! The so discreetly expressed contrast between the natural environment and the mechanical object, also, contributes essentially to the mysterious feel of the scene!
Hey thanks for the kind words! Yeah I love this contrast when somehow the machine part isn’t obviously striking against its environment. Or in a different style the kinda “tribal sci-fi” that include also a more subtle relation between elements (like the movie “Arrival”)