is there a way in Blender to mirror an object and rotate it in one step? I bet there is. For example if I want mirror an stucco edge arround an 45° corner. I will attach an image to show what I mean. Hope that makes sense. In 3dMax I would use an symetry modifier (I guess its the mirror mod in blender) and rotate the gizmo 45°. After that I could check “weld vert´s”
How could I do this in blender? Any idea?
Thanks in advance