I want a certain bone parented to an object to rotate around the bone’s axis
how can you animate that bone to rotate cycles on 360 degrees
do I need to set the object vertical or horizontal first do the anim
then change location rotation ?
I want the screw to be as shown on the right and rotate around it’s main axis
not vertical or horizontal
and in N panel what coordinates system should I use
is it easier with the Axis angle or other methods ?