Working on a turbine pointing that needs to be pointed down at an angle.
I parented the fan part to an empty, and I got the fan continual spinning great, using linear extrapolation. <-(not sure if this was the correct way, or the “linear” part is my problem.
But, when I try to manually angle the model (including the fan.) When hitting play, the fan part reverts back to the original position.
But seeing as its a rotating object within a tightly confined housing. I cant quite figure if I need to set the individual key frames for each axis to make the fax spin at the correct angle. <(This would seem an extremely long winded procedure for something so basic.)
I cant find any. (And I really have researched over and over) if there is an easy way to accomplish this.
Also if the housing (or whatever) needed to move (animate) at the same time. (say up and down) as the inner rotating object. The same problem becomes (until I learn how its done) more complex.
I tried Shape Keys, but then read they are not used for rotation. And I cant see (but may be wrong) that bones would be needed in this type of animation.
Any help, replies, or links would be greatly appreciated.
I hope this (what I am trying to explain) makes sense.