Rotating around another objects center

I have a sphere (a head) and I want it and all the other features upon it to rotate, however, when I select them all and rotate,
they rotate around some average center point.
I want the objects to rotate around the sphere’s center point.

Any suggestions

  1. You could change the rotation/scaling pivot to “active object” select all objects and make sure the sphere was selected last (i.e it will become active object).

  2. Or parent all objects to sphere and rotate the sphere only. (the same selection method as above, then Ctrl+P to parent)