Rotating the ui axis constained

you are right, there is a difference. with turntable the z axis stays vertical, with trackball not. but that does not solve my problem. but rotation angle at 0.1 is not that bad. it needs some time to rotate but i get most things nearly matching as it seems.

Iā€™d like to see the navigation operators improved. Being able to roll freely (not in increments). Lock your camera to a given axis, and so on. Thereā€™s room for improvement here, not sure how involved that is from a coding point of view. Perhaps not too difficult but I havenā€™t looked into it

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