Hi, first time animating in blender. I’m animating a little UFO and i’d like it’s ‘body’ to spin in a constant loop. Tho when i set a keyframe, for example set its z axis to 180 degrees, it spins quickly but slows down massively towards the end. For some reason its now seemingly doing two quick full rotations towards the beginning then slows down towards the keyframe?
I checked the graph editor and the Object Transformation graph looks like this:
Hi, I’ve deleted the old animation and made a new one, set a keyframe at frame 20 and gave the Z axis the rotation of 180 degrees, the graph still looked and behaved like this so I followed your advice and this is what happened:
Thank you! It’s rotating seemlessly : ) Made a new animation with a keyframe set at 20 frames and the z axis set to 360 degrees, though the ufo is doing several full rotations before it reaches the frame, how can I have it that it only does one? Thank you!