I really can’t afford to make the mistake of posting queries in the wrong section(s) anymore. As it is, I can’t even afford the night pass to come online tonight, and am going to be offline for the rest of the month. So I’ll ask this now:
I selected Add Modifier/Subsurf to turn my basic startfile cube into a round sphere, yada yada. I have my round planetoid sphere, and I’ve applied my Earth map texture to it. I can make a very nice JPEG a-ok. But I am trying to make my ‘planet’ rotate in place as my stationary camera looks on, basically see the planet rotate as you would expect of a planet. In the process of inserting Keyframes with I-key, I then select Rot from the pull-down menu that appears when you press the I-key. Then in Object Mode with my ‘planet’ object selected, and in solid mode, I press the R-key and rotate the planet 5.00 degrees at each keyframe (during this first test, I inserted a keyframe with the I-key every 5 frames). I assumed this would rotate the planet, showing the camera the other side of the planet sooner or later. I know it can be seen somehow, because if I move the camera around to the other side, and render a frame for a JPEG, it clearly shows the other side of the planet (texture-map-wise).
But it’s not working.
I need to know how to rotate a object that remains fixed in place in my animation, and alternatively, it would be nice to know how to rotate the camera around a completely unchanging motionless object in an animation also.
I have the .blend file and the outputted Quicktime .mov file that I created after rendering 2 seconds worth of the above (50 frames). I can upload these if someone wants to take a looksee at them in their effort to help answer my query. Where should I look for help regarding this? Here or at blender.org/forum? And which section specifically at either forum? I feel ridiculous asking such a question, seeing as I am an intelligent person with eyes and the ability to read and reason for myself, but apparently I misjudged where to properly post my last query (regarding Shockwave .w3d files). I thank you in advance for your kindly prompt help regarding all of this.
Please don’t tell me that I’ve been given the cold shoulder by the Blender community before I practically joined it, or that you folks just have disdain for newbies - I’d understand such a sentiment if Blender created any kind of comprehensive tutorial(s) and made them available to the public, but they don’t and so learning Blender is neccessarily a process of scrimping and scrounging from those with more experience.