I’ve modeled a golf cart and now am getting ready to animate. But I have a problem… if you look at the screen grab you can easily see my problem. I need to rotate the steering wheel, but because it is on this angle, neither X, Y, or Z rotation works like I need it to… I’ve tried to change every transform orientation… view, global, local, normal ect… But nothing works. Possibly my problem is when modeling, I positioned the round portion of the steering wheel and the steering column…and then applied rotation and scale.
So how can I get this steering wheel to turn properly for animation?