Ive been checking out tutorials on how to do something I use alot and in Blender 2.77 it seems to be a real pain. I am used to seting my pivot to the centre of the object I want the array to rotate around and pesto. Anyone know how to do this? Creating an empty, o worse selecting the mesh you want to rotate around doesnt work, even after resetting scale of the, and /or the empty and checking offset the copies get wacked offsets.
Any help or links appreciated.