Rounded corners

(Bapsis) #1

Hey all,

Was just wondering if any one has any tips on beveling or rounding corners. I usually just subdevide my, say cube, and manually edit the verticies to achive this effect, which is time consuming, so i would like to know if there are any shortcuts to acheive this.


Blend on, and blend well!!!

(S68) #2

Well, for a cube I subdivide it and then hit the ‘Smooth’ button in the mesh edit window some times.

This works fine only if your mesh is regular…


(Bapsis) #3

Is there another way without subdevide and smoothing?


Blend on, and blend well!!!

(CurtisS) #4

I will sometimes use a square curve circle that is extruded and beveled. It is very easy and fast.

(IamInnocent) #5

Modeling with curves and surfaces makes it very easy.