I just started fiddling about with Blender, a brilliant software! While managing certain things already, I’m struggeling as I want to create a “wall/tower” alike structure, but not simply by using a texture, rather with indivdual cubes so I’m able to design each one individually or later extract a cube or two. Is there a way to do this with a few steps, e.g. cutting a cone or using it as reference?? I experienced so far that simply multiplying cubes and arranged appears to be tough task, as I don’t manage to align them properly.
Any suggestion from an advanced user? That would be great!