RTS Game WIP

I am making a thread to post occasional progress from my RTS game I am working on. While the game runs on UE5, not BGE, the vast majority of content for the game is made in Blender, so I hope it’s ok to post it here.

Some screenshots of units from Blender:
APC:


ECV:

LRV:

MAP:

MBT:

REV:

11 Likes

That brings some old memories of C&C and the like.
I like the overall vibe and the fact that the UI and the models aren’t RGB-level-flashy.

Do you plan to make base building and tech tree too? From the demo it looks more tactical than strategy based.

Yes, it’s there. It’s just not very polished/finished yet.

4 Likes

I’ve done a lot of work since I made a last post here. The prototype phase of the game is now finished and I am waiting for Steam store page to get approved so I can post final gameplay video and start building a community.

Meanwhile, I’ve also finished the game menu screen. Once again, it runs in UE5 but I use Blender to make most of the assets for the game:

3 Likes

The prototype phase of the game has been completed. It’s now possible to fully play one Skirmish game (with limited unit types, no infantry yet :pleading_face:):