Hey…I made a character that is only built by blocks or cubes,
and I made him for future studies of character animation,
how real, cartoon and human like it would be possible for me to
animate
btw, for the curious one, I only used FK, not IKA-solving this time !
here is a study of it running, 2 movies from 2 different views,
hope you like it, enjoy:
His arms and legs seem to move at the wrong time in relation to each other. When his left leg takes a step forward, his right arm should move forward too with him twisting his body a bit. Now he moves his left side, then his right side. Try walking/running around yourself and take notes
(NOTE: This is how it seemed to at the first sight. For some reason I can’t access the file anymore so I can’t check it right now, so I might be completely wrong.)
very nice work, but IMHO the head and the whole upper part of the body moves a bit too much, as somebody said, it looks like the runner is tired and can’t stay on his feet any longer.
If you study a running or sprinting animation, you will notice that the torso and the head stay level, the only move up and down a bit (even there not much).
Also, the timing of the arm-movement is a bit too early compared to the feet, but somebody else mentioned that already.
The animation is great, just make the torso a bit more stable, then I think it is perfect!
for the curious, I made this straight out
of my head without any studymaterial…
I did this in one day, this weekends saturday,
and I know it isn’t perfect , but I did it,
and I will say that it is finished as is…but I may do
improvments…so until then…say what you like
I agree… arms and legs should move opposite each other, not together. Also, once you get up to a run, your heals stop touching the ground, only the balls of the feet. But good work so far!