This is my contribution to the CG Boost ´´Folklore´´ Challenge.
I chose a topic from local legends of Slavic myths and fairytales. This is a ´´Rusalka´´ a water nymph who seeks and attracts the victims into the swamps where deceived by their beauty they found their death.
I learned new things like create my first character, use and texturing a curves with traditional symbols and embroidered ribbons and I improved my skills in composition, lighting and texturing a new kinds of materials at all.
Updated image - Cycles render
viewport image - matcap
All is made in Blender 2.92 and rendered in Cycles render engine.
Texture editing and creation with Blender and Gimp.
Your feedback is welcome.