My first personal project made with blender and Substance Painter. The idea here was to make a study focused on objects real scale and the textures most realisct possible, then post on my social medias to improve my portfolio visibility, and of course receives critiques.
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Edit: Forgot to mention, already posted this project on reddit, artstation and sketchfab, here goes the link for the interesteds
Sketchfab: Rusted Bike Wheel - 3D model by MarcelStocker [cd6793e] - Sketchfab
Artstation: https://www.artstation.com/artwork/oOQmYO