kroopson
(kroopson)
January 17, 2003, 2:51am
1
Is there anyway to take one mesh key mesh and apply it to another?
What do I mean? Well, I’ve got two meshes with the same number of vertices, like - normal, no expression face, and smiled face of the same character…
So is there anyway to make smiled face become one of basic-no-expression-face RVK key mesh?
BTW I guess I think I should get some award for raping english this way
SHABA1
(SHABA1)
January 17, 2003, 12:55pm
2
try using the Relative Vertex Key Poser. It is at
http://www.meloware.com/blender/rvk-p.htm
seval
(seval)
January 18, 2003, 8:48am
4
I like Hos’ answer… “This isn’t possible”. Very direct. Hos, I hope you don’t mind if I end up using that one in a future response in this forum. Something tells me that it won’t be long before I can use it.
Apollux
(Apollux)
February 2, 2003, 1:46pm
5
For the time been, if your mesh isn’t very complex, you can do this to create the target RVK: Set the Reference Vertex Key before doing this.
Out of edit mode get your “targer mesh” and place it in the same place as the “origin mesh” .
Select the target, enter edit mode, select one vertex, pres SHIFT+S and choose Cursor->Selection, leave edit mode.
Select the origin mesh, enter edit mode, select it first vertex, SHIFT+S and choose Selection->Cursor, leave edit mode.
Repeat, repeat… repeat until you are done with all vertex.