My friend and I were talking a while back about what a game based on Drivewould be like. It got me thinking, so I figured I’d at least try my hand at modelling the driver.
Here’s a couple of renders of the hi-poly sculpt. It sits at about 1.2 million triangles right now, sculpted using a Dyntopo build. Its been a while since I’ve worked on any modelling project, so any thoughts/critiques are welcome.