Saint Paul Cathedral 3D Scene

This is a Saint Paul Cathedral replica made entirely in Blender, textured using vertex painting and trim sheets, and edited in Photoshop, it’s around 1800+ pieces using only 150 individual instanced-meshes.

Hope you liked it!

For the full project’s details go to my artstation post:

https://www.artstation.com/artwork/4Xklk1

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Great job!

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Very nice. What sort of references did you use for this?

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References from all sorts, blueprints, pictures, 360 views from maps, and some recorded videos.

Amazing! Congrats!

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thank you!

Beautiful!!! Nice result! :ok_hand:

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:+1:
Great work, congrats.

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I featured you on BlenderNation, have a great weekend!

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thanks a lot!

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amazing result :ok_hand: great modeling skills (did you modeled all by your self?) impressive

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Fantastic! Did you use textures or shaders?

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