Hi Shaun, I’m glad you like it. You’re totaly right about the mudd I could have added on the boots. I did scratches on some edges and on the yellow but it’s not vey easy to see it in this render.
@Lusterflask (by the way very nice ice cream, very credible) I see what you mean by the choose of non primary colors and the dominance of pink, purple, green, etc. on the 80’s graphic stuff. I love the kind of images you posted as exemples. I love the new wave retro album covers for that (lazerhawk, perturbator, dynatron etc. etc. ) but the gradient background, as the lazer grid, fit very well in a more graphic work… as been take out of the context, the environnement. But yeah, if I had chosen to not integrate the saiyan in a universe, it could have been great. I can easely imagine the render of a retro futuristic car with that kind of background.
I will check that in a future project, it must be fun. SOOOO 80’s though, but I kinde like that.
The references I go in my mind making this were obviously the first squences when the saiyans appear (or also the “Story of Baddack”) in the DBZ series, Hokuto No Ken and Blade Runner. But I so love the work of Jordan Cronenweth in Blade Runner that I really want to make a render in a near futur, totally inspire by this universe. Totally 80’s with neon lights everywhere, yellow, purple, pink, maybe rain… lights on wet asphalt are so beautiful. And if I can use the volume scatter this time it would be orgasmic… but I doubt. I’m glad that at least it appears like the monkey was wearing a costume of a Saiyan. I would have prefer that it looked like a real Saiyan armor but at least it appears kind of credible, like something kind of real, cheap, but a little real. It’s okay for me for the moment.
I think I will concentrate for a little moment on doing more simple stuff but with more attention on the shader.
@Bill:
Yeah I didn’t model gloves on purpose because I didn’t want them to cover the fingers. It would have been a solution of facility I thought at the time and if I remembr well there’s some shots of Saiyans without gloves. But maybe if they don’0t have gloves they have wrist protections… but since the hands aren’t so great it could have been good idea to add glvoes. In another project surely.
I really want to model a Radditz quite soon.
Yeah, the thing you see behind him is a tail. The hair is splatered at the end it makes something weird. A litlle pass with the comb on the tail to arrange that wouldn’t have been too much of a work. I could render just this part again, I’ll see. I’m kind of bored with it though. If I make the changes you suggest and you’re right, he’s a little slim in comparison of a Vegeta monkey form, it will be some months later I imagine.
@Shaun again, concerning the DOF, I ste the camera with an aperture of 1 and a focal length of 150mm but the only manner to have blurry stuff would have been to put an element really close of the camera. I tried to enehance the effect on the backgroun with the bokey node in the cmpositor but it seemed to take forever to make a render, it was weird. So I decided to do it on photoshop with gaussian blut but it’s not credible. I did it though but very light. If you make a close up on the city you’ll see it’s blurier than the front (result of the natural DOF of Cycles), I enhanced a bit more but very slightly and did too for the clouds. If I make a close up of the face with the same settings the effect would be killer. I dont post lost of clos ups because for the moment the images I got in my mind were more… large? if you kknow what I mean, even if the focal length is long.
I got to go. Good to have feedback from you guys, it cheers me up a lot.
Happy blending folks.