Same material apply to different objects, but results is entirely different .. why?

Hi,
I like to seek help … why is it that when I apply same material to 2 different objects, but the visual results is very different … see diagram below … left and right object …
image

material shaders is alittle complex …

Maybe the UVs of the object on the right are all shrunk down into one point?

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Ah silly me … thanks @Tedri_Mark

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