Current progress on a character portrait. Eyes are a bit off currently as the head mesh is not retopoed and the clipping with the glass shader causes odd refractions.
Not going for full realism but a bit more stylized look similar to the work of Guzz Soares. Currently I don’t feel it captures the likeness of the actress very well.
I plan to add in some snow falling around the character as I want it to have a cold look both in terms of physically cold but also the mood of the character.
All critiques are welcome.