So I’m trying to create a landscape with trees. Lots of trees. Being a lazy human being I seem to be, I generated 24 unique trees using the Sapling Tree Gen add-on and textured them all. After trying to setup a particle system with them I became acutely aware of a problem. I was and still am being faced with naked trees and floating masses of leaves. Let’s just say that was not the look I was going for. Now after having taken a spin around my nearest web browser for awhile I’m still in a manner of speaking stumped.
(Not actual scene)
Is there a really simple answer I’m missing, or a helpful little check box I didn’t hit? Otherwise my options are:
I could go through each tree and join the leafs and trunk together, but then all my texturing would be gone with the wind so to speak.
I could hand place all my trees, but that’s a just too much work
Finally I could just start over and hand model all the trees.