Is there a way to scale the diameter of a torus without scaling the thickness of the Ring and to animate that differently?
For better unterstandig: I tried an bezier-circle. As the bevel object i chose anoter bezier-circle. That gave a fine torus. Scaling the bevob changes the thickness of the torus - what i wanted to happen. But animating the bevob’s size (the little circle) doesn’t seem to cause any effect.
And when scaling the big circle (changing the torus’ diameter) the thickness (little circle’s diameter) is scaled with it.