SCALE CHANGE Blender > Unity? (only a little bit)

Hi All.
I have an issue where I’ve created a room in Blender 2.79 using ArchiPack, and in Unity it looks like it maybe a little too small. See if I apply a FirstPerson controller, it looks like I’m looking at the top of the door.

I ready on this post: FBX export from Blender 2.79 to Unity 2017 scale problem - #3 by TheGabmeister about various problems, but I’m not sure if that’s only for big scale problems.

Is a small change to be expected? Is it maybe that the first person character in Unity is just really tall?
Thanks for any tips.

this topic is for the BGE and variations. not general blender support. either way, id say this is more of a unity issue than blender, and should be asked on unity forums.

1 Like

Hey Daedalus_MDW,

So sorry I missed that. I should read the forums description.

My apologies.