Just a question about the scale you can use in blender.
Suppose i want to model a room with furniture. I want my furniture to be the same scale so it can fit into my room.
How do i do it? Can i for example use 1 blender unit for 1 meter or 1 cm? Will this impact performance?
Suppose that i take 1 unit for 1 cm and i have a sofa of 120cm50cm60cm. This way i can easily model the correct size in blender.
Will it impace memory/performance if i make my model 1205060 or 184.108.40.206?
What is the best practice for modeling based upon real world values?