Scaling distance and object dimensions

I’ve been wondering if you can take, say, four or five objects in a group and change their distance from each other accurately without screwing with the object dimensions?

That’s about as clear as I can be… if you don’t know what I’m talking about I’ll try to explain it better

Yes that can be done and is pretty simple, but I cant remember how. Lots of help, right. I was playing with that a couple weeks ago.

Ill see if I can find the answer for you.

I searched around and couldn’t find what I was looking for. So I am sorry. You could move each separately using vertex snap to vertex mode and that would at least keep them on the same plane.

OK I found it:

  1. In object mode select the button left of the hand on the 3D header. The ‘move object centers only’ button.

  2. In object mode, un-select all your objects, then hold the shift key and select the objects you want to move/slide apart.

  3. Now press S key to scale them.

  4. The objects will move away from the last object you selected, which will remain in place.

  5. You can use the x, y, z keys to constrain them to an axis as they scale away too.

I hope I understood your question and that helps you.

Moving objects won’t affect Dimensions at all, only Location coordinates. Dimension is the object’s size in Blender Units.


very good, iti! four stars and one heart <3.