Scandinavian interior design

Stockholm-based scandinavian interior design

Blender 4.4 alpha / Cycles render / 128 samples





75 Likes

Nice interior and great lighting. Especially like how the light fill out the scene from longest corner (with curtain) to closest blurred sofa. Looks very naturally.

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Thank you for feedbacks! :slightly_smiling_face:

I featured you on BlenderNation, have a great weekend!

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Thank you @bartv! :smiling_face_with_three_hearts:

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You’re on the featured row! :+1:

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Thank you so much! :blush::+1:

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Beautiful cool lighting, really like to see night-mood in this

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Thank you😊

Hi! Great lighting setup and what a progress! Bravo! :grinning: there are still couple of issues like plant vase on the table and some other materials, but hey we are still learning yes?

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There seems to be a uptick in really nice renderings here lately :slight_smile:
Really nice work! :+1:

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Amazing work.Well done

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Lovely! Im always amazed how other can get interior “noise” free, it takes so much samples. You have any tips, perhaps something i dont know

I try to use portals. fake emitters for windows. Sometimes interior hidden emitters. Disable shadows for glass materials. Also use the method using rays for transparent and glass trick

PS are those details in the plaster work real geometry? thats sick!

Thanks! :+1: Yes, we are still learning and must learning if we have enough professionalism too. No limitation for learning new or takes any critism for sure.

Thank you so much :blush:

Thank you :blush: I will working as much as possible for more realistic results

  1. HDRI + Sun lamp (or Nishita sky) = with custom complex setups + Area as Portal + custom Glass shader + Khronos PBR Neutral (more physical correct than Filmic and AgX as I know)

Which plaster are you mean?

Those plaatse ornaments in the corners. You showed a detailed shot

I not tried Kronos yet, first activated it once and was kinda shocked how it looked

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