Scanning Electron Microscope Effect

Hi Blender dudes!

I would like to know how to achieve the effect related in the toppic.

I’ve been already at http://www.blender.org/cms/Tutorials.243.0.html, so please dont send me there :wink:

Im feeling it has something to do with ramps?

Thanks,
Guz

i haven’t read the tut, but the way i know of is to use strong backlighting, and put a negative lamp directly in front of your camera.

I don’t know what was in that tutorial (the link is dead for me), but are you looking for something like this?
http://img206.imageshack.us/img206/4127/scanningembugbf7.th.jpg
There are no lights in the scene. The model has the default material with a procedural texture to give it that glow as follows.

F6->Add a Blend texture, set it to Sphere.
F5->Map Input settings are Nor, Flat, and in the grid from top to bottom select Blank, Blank, Z.
Map To settings: Emit only. Set blending mode to Add.
F8->Set the world color to black. Turn on Ambient Occlusion. Set samples to 4 for a grainier effect.
F10-> Make sure Ray is on. Render.

I think that’s all.