Sculpted, textured and rendered in Blender. Postprocessing in Photoshop.
Blender Viewport
Base Color created with experimental Sculpt Vertex Color
Nice job, a good creepy character
Thanks for your comment.
Great work, congrats.
A wild ĆzgĆ¼r appears. Thanks yet again for your comment.
Great expression this āguyā has. Very creepy and realistic.
Iām glad you like my creation. Thanks!
I featured you on BlenderNation, have a great weekend!
And you are deep inside my heart! Thanks for sharing Bart.
so cool, such a good detalization level
Great job, solid sculpt.
Where I can find more info about the āexperimental Sculpt Vertex Colorā that You used?
Now I finally know what Vladimir Putin looks like without makeup!
greetings, Kologe
I have a (creepy) portrait of that asshat Putin in the works. Coming soon.
Thanks for your comment - as always very appreciated.
(1) BLENDER 2.9x - NEW FEATURE - SCULPT VERTEX COLOR! - YouTube
It should be out of experimental state soon (i hope). Maybe ready for Blender 3.2 =)
Iād actually give you an award if youād manage to pull off a non-creepy portrait of him. Putin always has this super-creepy look to his eyes.
Anyway, Iāll keep an eye open for your Putin, looking forward to it!
greetings, Kologe
Wonderful feature. Thank You for the link!
Great sculpting. I donāt quite get the vertex color yet (well kinda maybe?) but itās looking good. The color around the eyes works well.
joe albedo (ha) looks like he knows heās slowly turning, but heās a good buddy so heāll be a secret friend zombieā¦
Sculpt vertex painting means you donāt need to UV unwrap and use regular Texture Paint mode to color your object. You just paint the vertices directly.
Very convenient for illustration purposes.
Thanks for your comment buddy - highly appreciated.
Ah, I get it. Seems vertex painting is great for easier illustration. And Iām assuming it renders faster as wellā¦ Iām realizing Blender is such a much better tool than I originally thought.