Scatter and bricks

The first one posted by AgentTuron

Edit;

Forget Z, brick textures are 2D. Unwrap your wall and use UV’s. The tutorial is for shader nodes.

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hey

Does anyone know a ready-made procedural brick texture node with rotation on 3 axes that works with Geometry node?

thanks

You seems to mix something up:

  • Procedural textures are for shaders.
  • Geometry nodes are for geometry.

So either you want to

  • build some geometrical bricks and may have to build a shader for the stones considereing the corners and position

  • or you want some more advanced stone texture than the basic one.

For both there are several tutorials or even ready-to-use “products”… both free and payed…

…or…

you want to learn this things and have some specific question while showing us how far you already got ???

1 Like

hey

I want a procedural map of bricks to make displacement , as in the image, in the geometry node.

image

a map that has the ability to rotate the bricks on three axes.

image

thanks

2 Likes