The first one posted by AgentTuron
Edit;
Forget Z, brick textures are 2D. Unwrap your wall and use UV’s. The tutorial is for shader nodes.
The first one posted by AgentTuron
Edit;
Forget Z, brick textures are 2D. Unwrap your wall and use UV’s. The tutorial is for shader nodes.
hey
Does anyone know a ready-made procedural brick texture node with rotation on 3 axes that works with Geometry node?
thanks
You seems to mix something up:
So either you want to
build some geometrical bricks and may have to build a shader for the stones considereing the corners and position
or you want some more advanced stone texture than the basic one.
For both there are several tutorials or even ready-to-use “products”… both free and payed…
…or…
you want to learn this things and have some specific question while showing us how far you already got ???
hey
I want a procedural map of bricks to make displacement , as in the image, in the geometry node.
a map that has the ability to rotate the bricks on three axes.
thanks