What am I missing here ? If there is a scene.addObject() how come there is no scene.removeObject() ?
I know I’m a noob but still, I can’t find any global scene function to remove objects.
I checked the API and there is no mention of such a function in the scene class.
Only gameobject has that property or function.
So, that’s bug number 1 but there is also another bug where lamps don’t interact with the generated terrain.