SOLVED thread
WTF? is… 
Smoothing? Look at Normals… see also Auto Smooth
… more on Help us to help you.
Looks sort of like a reflection. After checking burnin’s suggestions, check what’s reflected.
Is the lightsource geometry disabled in reflections? Or is the glossy bounce depth too low?
Could be lots of things: hidden geo, clipping plane/scene scale, something strange in the shader?
I had so few polygons on my objects. Thanks