But the imported object is not affected by the scene lighting? How can I get the scene lighting on for this object? I am curious what type of light is on this object as is now? I noticed that even if I turn off scene and world lighting from red circled area above it is still lit in cycles render. Thanks
Thanks for that suggestion Sergey, that ray visibility box was checked . So that is not he answer. I do see shadows in the material preview mode but not the rendered?
Ok I will try that, when you look at it, in addition to the shadow issue. am also curious actual what kind on lighting cycles is showing for the plant it seems to be like some ambient lighting or some thing like that the reason I ask is I like it and would like to know what settings it uses if I want to reproduce it.
Thanks
I tried to drag it in, the size limit is 5mb the file is 77mb. So that wont work
I really haven’t used it that much yet. I did some very simple compositor node thing yesterday to render out alpha masks but that was in another project So you mean that is the file with all the settings in the file and it is rendering shadows in cycles?
No-no, just check my answer above. I’ve fixed it by switching from Is Camera Ray input to Is Shadow Ray in Shading tab. Seems to me that that model had some uncorrect settings by default.