Hi how can I go about creating a ship like this in blender please
What do you have so far and what are you struggling with?
A simple ring with thickness and greeble doesn’t seem that hard to do.
It’s getting that level of complexity and how to get that style of texture with the tiny lights on it and od rusty bits etc mine just come out really to simple
Displacement textures will get you the detail, use bump mapping for smaller details. Mask textures with their own material and emission shader will work for the lights.