V2 , V1
I made an entry for GameDev.tv community weekly Blender challenge. My focus here was to quickly build an atmospheric scifi scene in Blender.
Some more info
Here is viewport:
And wireframe:
Submission link: https://community.gamedev.tv/t/2022-collab-week-48-office-supplies/215690/19
I did re-use some of my old models.
The plant I found on blenderswap (CC0) by Simon_M and modified it to fit on the space station.
The chair is CC-BY from sketchfab. “Gaming chair” (https://skfb.ly/6VDIv) by snjvsngh_negi is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Artstation link: https://www.artstation.com/artwork/B3rl66
14 Likes
I could look at this picture all day. Great work!
1 Like
Definitely atmospheric. I can see myself working there. Well done!
1 Like
Made a V2 version!
Changelog:
- redid the lighting from scratch,
- reduced desk height, made the monitor bigger
- more cables!
- removed top lamps (couldn’t denoise it enough, even increasing max bonuces and sample count to high values didn’t help), replaced those with cables
- added window shades
- added more devices, boxes and overall more clutter
- changed the camera angle and focal lenght
- moved objects around
Overall the lighting has the biggest impact on the thing. Wish that volumetric lighting wouldn’t be so expensive in Blender…
Here’s the wireframe view:
3 Likes
bartv
(Bart Veldhuizen)
7
I featured you on BlenderNation, have a great weekend!
1 Like
bartv
(Bart Veldhuizen)
9
Congratulations, this work has been nominated for the ‘Best of Blender Artists 2022’ award in the #technology category! You can vote for it here.
1 Like
Thank you! Such an honor!