Scifi space station office environment

V2 :point_up: , V1 :point_down:

I made an entry for GameDev.tv community weekly Blender challenge. My focus here was to quickly build an atmospheric scifi scene in Blender.

Some more info

Here is viewport:

And wireframe:

Submission link: https://community.gamedev.tv/t/2022-collab-week-48-office-supplies/215690/19

I did re-use some of my old models.

The plant I found on blenderswap (CC0) by Simon_M and modified it to fit on the space station.

The chair is CC-BY from sketchfab. “Gaming chair” (https://skfb.ly/6VDIv) by snjvsngh_negi is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Artstation link: https://www.artstation.com/artwork/B3rl66

14 Likes

I could look at this picture all day. :star_struck: Great work!

1 Like

Thank you! :hugs:

Definitely atmospheric. I can see myself working there. Well done!

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Thanks!!! :slight_smile:

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Made a V2 version! :slight_smile:

Changelog:

  • redid the lighting from scratch,
  • reduced desk height, made the monitor bigger
  • more cables!
  • removed top lamps (couldn’t denoise it enough, even increasing max bonuces and sample count to high values didn’t help), replaced those with cables
  • added window shades
  • added more devices, boxes and overall more clutter
  • changed the camera angle and focal lenght
  • moved objects around

Overall the lighting has the biggest impact on the thing. Wish that volumetric lighting wouldn’t be so expensive in Blender…

Here’s the wireframe view:

3 Likes

I featured you on BlenderNation, have a great weekend!

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Yay! Thank you!

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Congratulations, this work has been nominated for the ‘Best of Blender Artists 2022’ award in the #technology category! You can vote for it here.

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Thank you! Such an honor! :hugs: